Final character designs and Zbrush sculpt done, ready to import into Maya for retopologizing
Clothes done, now to do the hair and it’ll be time to get to UVs and texturing
Completed Character Concepts
Finished retopologizing the body and the jeans
Quick sculpts of the jeans and vest to get the basic shape, and some details, for working on the mesh in Maya
Built the ArcBlade weapon for my character today. Spent this week working through retopologizing her sculpt but not quite finished yet.
Spent this week sculpting this character, ready to import into Maya for retopologizing